Sky Oceans: Wings for Hire

Sky Oceans: Wings For Hire is a homage to JRPG classics! Set in the open skies, experience adrenaline-filled turn-based dogfights as you take the role of captain and unite a party of rag-tag sky pirates setting upon an unforgettable, touching journey.

Engine: Unity
Platform: PC, Xbox, Playstation, Switch
Role: QA tester
Company: Octeto Studios

My contribution to the project

QA Tester

  • Designed, performed, and analyzed test cases.
  • Logged bugs in HacknPlan and worked closely with developers to solve them.
  • Provided constant feedback on all aspects of the game from a game designer’s and player perspective.

Postmortem of the project

What went well

  • The game was successfully launched on the various platforms available with good reviews and significant feedback.
  • I was able to fully develop my internship period by logging all possible bugs to achieve the best possible game state.

What went wrong

  • There was ineffective communication with the development department to solve bugs together.
  • There were communication problems between the publisher’s QA team and our QA team in terms of bug reporting and bug fixes.

What I learned

  • Learned from all the processes on game design as well as from the constant testing processes.
  • Also learned the need for constant communication between developers and testers to fix bugs in a much simpler way and in the shortest possible time.
  • I learned the real complexity of developing video games commercially with a team of more than 20 people.
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