Inara and the Balance of the Island
Inara and the Balance of the Island is an Action RPG (ARPG) and Metroidvania game set in the mystical landscapes of ChiloƩ, Chile, inspired by its rich mythology and legends
Engine: Unity
Platform: PC, Xbox, Playstation, Switch
Role: game designer and producer
Company: Cuento Corto Games
My contribution to the project

Game designer and producer
- Led an 8-person full-time team of artists and programmers to develop the game.
- Designed and iteratively refined core game systems, including enemies, characters, combat, levels, UI, and game progression, aligning them with project pillars and stakeholder objectives.
- Managed and executed playtesting sessions, leading to significant redesigns of levels and gameplay mechanics, which directly validated design decisions and enhanced user experience.